![]() However, a water leak resulted in the residents being forced to open the Vault, at which point they were immeditaely masscared by a raider gang known as the Fiends, who now use Vault 3 as their base of operations. In Fallout: New Vegas, Vault 3 was a control vault which was meant to open after 20 years, but the inhabitants decided to keep to Vault closed for an indefinite period of time, fearing the dangers of the outside world. Vault 101, where the game begins, was designed with a "never leave" policy in mind, and to study the effects of an omnipotent dictator controlling every aspect of daily life. Vault 92, claiming to be a shelter to preserve artistic talents was, in actuality, a program designed to see if white noise could be used to brainwash people into becoming super-soldiers. Inhabitants of Vault 87 were exposed to the Forced Evolutionary Virus (FEV), which caused rapid mutations, and was responsible for creating the East Coast breed of Super Mutants. One such Control Vault was Vault 8, the inhabitants of which established the settlement Vault City.įallout 3, shows several of these Vaults located around the Washington D. Some of these control Vaults were outfitted with a G.E.C.K (Garden Of Eden Creation Kit), which could restore the surrounding environment back to it's pre-war state. ![]() There were however, seventeen "control Vaults", in which no experiments were conducted and would act as they were advertised. Only 122 Vaults were constructed to hold one thousand occupants, nowhere near the millions that would be necessary to house the entire US population at the time, and some were not completed before the Great War broke out. They were, in fact, secret experiments designed by the United States Government to test the effects of various factors on human subjects. These fallout shelters, colloquially referred to as "Vaults", had a far more devious purpose than protecting the human race from nuclear annihilation. In the years leading up to the Great War, Vault-Tec initiated "Project Safehouse", producing a series of underground fallout shelters in the event that the War did indeed go nuclear. ![]() The company became so intergrated with top-secret military research that it effectively became a government department, despite never being nationalized and remaining in private hands. Vault-Tec was a construction company contracted by the United States Government for various projects developing advanced technologies. The Vault-Tec Corporation is a major antagonistic group of the Fallout game series. ![]()
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